I’ve been grinding a lot of Valorant lately, and when Patch 10.08 dropped, I immediately dove into the notes. This isn’t a massive balance patch—Riot mostly focused on bugfixes and quality-of-life changes—but there are a few adjustments that caught my eye, especially the hit to Yoru’s ultimate. As someone who has both suffered against and occasionally abused a good Yoru, I think the nerf is well-deserved.

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Once upon a time, Yoru was absolutely awful. He was one of the least played Agents in high MMR and almost invisible in pro play. But over the past few acts, he’s grown into one of the best picks in the game. His ultimate, Dimensional Drift, gave him too much freedom to gather intel and catch opponents off guard. So Riot has finally stepped in with some well-deserved nerfs. Here’s exactly what changed:

Change Before After
Dimensional Drift duration 12 seconds 10 seconds
Dimensional Drift point cost 7 8

That two-second reduction might not sound like much, but in a fast-paced game like Valorant, it’s huge. Yoru players now have less time to scout, reposition, and escape. And increasing the cost from 7 to 8 points means he won’t have his ultimate as often. I’ve already noticed that good Yoru players are being forced to make quicker decisions, which is exactly what Riot intended.

Beyond the Yoru changes, the biggest headline for me is that gifting is officially live. Starting with the first bundle of the Act, you can now send select Featured Store bundles and items directly to friends. 🎁 Here’s how it works:

  1. Navigate to the Store.

  2. Open the details page for the Featured bundle or item.

  3. Click the Gift button in the bottom-right corner.

  4. Select your recipient (restrictions apply).

  5. Choose to gift the full bundle or individual items.

  6. Send your gift!

Your recipient will be prompted to accept or decline the gift the next time they log in. Right now, gifting is limited to Featured Store items, but Riot says expanded support is planned for future updates. I already gifted a friend a skin from the new bundle, and the process was smooth. It’s a small feature, but it makes the social side of Valorant feel more rewarding.

Ranked players, listen up: Act III starts today, and it’s your last Act to grind before ranked buddies are distributed with Patch 11.00 at the start of Act IV. After Act III ends, you’ll receive a ranked gun buddy based on the highest rank you achieved throughout the first three acts of Season 2025. So if you’ve been slacking, now is the time to push. I’m personally sitting at Diamond 2, and I’m aiming for Ascendant before the act wraps up. 🎯

Now, let’s talk about the bugfixes, because Patch 10.08 is packed with them. Riot has been busy cleaning up some frustrating issues across multiple Agents. For example, Deadlock’s Barrier Mesh had two fixes: one for missing hit audio when shooting the center node, and another that prevented players from using it to boost. Gekko’s Thrash leap now correctly gets slowed by Waylay’s Saturate debuff, and Harbor’s water bracelet no longer bleeds through thin walls like the doors on Ascent. These might seem minor, but anyone who has died because of a visual bug knows how annoying they can be.

Tejo also got some attention. Players could previously boost on Tejo’s Stealth Drone, and the drone couldn’t be tagged by Cypher’s camera. Both issues are now fixed. Armageddon had a couple of visual and audio problems—VFX could remain after use, and there was no danger indicator for players running through it from the back side. Those are gone. Vyse’s Shear wall had two fixes: the activated wall didn’t display the warning fade-out visual cue, and it blocked bullets after the visual wall despawned. That second one was especially frustrating, so I’m glad it’s resolved.

Other fixes include long player names overlapping elements in the Timeline screen, missing text about rank requirements on the Act Rank screen, and updated Act Rank screen text to refer to Seasons. It’s clear Riot is listening to community feedback, even if these aren’t flashy changes.

Premier players also have something to look forward to: Stage V25A3 matches start on May 7. Riot has updated Premier Restrictions—instead of a flat 30-day ineligibility, players who engage in disruptive behavior are now ineligible for a period based on the severity of the misconduct and the length of the active intervention. I think that’s a fairer system, and it should help keep matches competitive without being overly punishing for minor mistakes.

Overall, Patch 10.08 feels like a solid maintenance patch. The Yoru nerf is the headline, but the gifting feature and the numerous bugfixes show that Riot is committed to improving the overall experience. As a player, I appreciate when a patch focuses on polish rather than massive meta shifts. That said, I’ll be keeping an eye on how Yoru’s pick rate changes over the next few weeks. If he falls out of favor, we might see him get some love again in a future patch. For now, I’m going to enjoy the cleaner gameplay and maybe send a few more gifts to my friends. 🎮